VI. Statistics:

She moves like the shadow of lightning. I once saw her standing a few feet from a peasant couple who were jostled in a crowd and dropped their child. She had it in her arms before it hit the ground. I'd hesitate to pull a blade in her vicinity...

Your player, and other things in the realm have numerical statistics associated with them. For example, the size of an object or player is set, in the game as a number, and visually (in text) you can tell it's relative size by looking at it. Your player has many statistics associated with it that make it unique in the gameworld. The primary statistics (the ones you set) determine some things about how your player interacts in the realm. Your choices about statistics will affect how your player learns and interacts in the realm in various ways.

Strength:
Your physical ability to carry, lift, strike for damage, etc. Related to a few skills as well. A being with a 10 strength can carry 100 gold talons of weight.

Constitution:
Your body's abilities to handle physical damage, renew itself, and resist disease and toxins.

Dexterity:
Your body's physical agility, and your manipulative skills.

Intelligence:
Your abilities with mind-skills that are knowledge-based, also part of perception.

Piety/Wisdom:
Your abilities with mind skills that areheart/metaphysically based, also part of perception.

Charisma:
Your personal appearance and appeal. Self-confidence,attractiveness, etc.